Susana Ruiz’s scholarly and creative work is concerned with how the intersection of art practice, game/playful design, and digital storytelling can enable new approaches to social activism, aesthetics, and public pedagogy. Ruiz’s work is collaborative, interdisciplinary, and takes the hybrid form of intertwined theory and practice. The cinematic and the playful drive their practice and the humanistic and the collaborative drive their process.
Her research interests include “serious,” documentary, and “art” games; ubiquitous and locative experience design; animation; modes of transmedia storytelling, production and activism; game-based learning; empathic, value-centric and participatory design; and the artistic application of theories of social justice such as anti-oppression, intersectionalism, narrative power analysis, and ethical spectacle.