Amanda Phillips
As contributor
As commenter
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Coopting the affects of social justice
Jessica, I think you're exactly right here that so much of GG is actually about affective performance, and it is so frustrating to confront because of the way it coopts not only the logical structures of social justice activism, but its affects as we ... -
GG & Race
I also appreciated that Diana brought in Nakamura's talk from GQCon, and I'd like to push it further to clarify that Nakamura was specifically referring to the language of foreignness and immigration when discussing how GGers other their critics ... -
Sorry - just to clarify, my
Sorry- just to clarify, my point about recentering the conversation was less an accusation than expression of anxieties I have about balancing the need to discuss this openly vs. the way it really does hijack conversations about justice in somewhat unprod ... -
affective labor
I think that's a really useful lens here. It's no coincidence that communities prioritizing justice, online or off, have to continuously emphasize the importance of self-care to social justice work. It's so, so draining. ... -
\o/
This makes me really happy. ... -
realistic representations
Diana, thanks for this post, which both introduces an important and influential moment in game design and also brings up a lot of questions about identity that applies to the wider game community. Reading your great points about different types of realism ... -
breaking down the real
Matt, I think you better articulate what I was trying to get at- breaking down realism into more specific descriptions so that we can be more critical of what we're talking about here. Diana, you're absolutely right- the vocabulary of realism is ... -
Reviewing Bayonetta
There's a lot about the reviews of Bayonetta that I find really fascinating. When I was writing my dissertation chapter about her and Chell, I was struck by the way Carol Clover's description of the reception of I Spit On Your Grave really seeme ... -
Reproductive Futurity
John, your thoughts on the narrative, temporal, and relational structures of the game are basically in line with mine, though I do look forward to another playthrough when I'm back from NWSA and have time to breathe to confirm/complicate this reading ... -
(Sorry, Matt, this was
(Sorry, Matt, this was supposed to be threaded in response to your comment) ...