Karen Gonzalez Rice
As contributor
As commenter
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Audiences and Their Motives
Vince, thanks for your post. This is an amazing and clearly under-researched area. Who is playing these games? What are the target audiences for these types of games? I’m wondering about the needs that these games are fulfilling. Why are people pl ... -
Visual Traditions
I'm interested in the visual traditions referenced by the images and animation of this series—the sculptures, paintings, manuscripts, etc. that the comic books appropriated. I think that the choice to use "paper-doll-joint" rather than &q ... -
Speaking from the Pulpit?
Following as it does on Isaac’s post on sound, I was struck by this ad’s emphasis on aural ways of knowing. The total lack of visual interest in this spot really highlights the use of speech as the sole persuasive device. The conversational style of t ... -
Bart, thanks for raising this
Bart, thanks for raising this really important question. The idea of presence is much-debated in film and video studies, and from my perspective as an art historian, documentations of performance art only complicate the issue. Performance art as a med ... -
Noise as a Physical Experience
As a partially deaf scholar, I struggle daily with the disintegration of sound into noise; noise exists at the limits of sound. For me, sounds become noises when they withhold meaning, when I am aware of them as drumbeats against flesh and cartilage rathe ...