Digital "Fads": How Performing Fads in the Digital Differs from the Analog In a culture where we are constantly connected and essentially on display for members of our real and social networks, questions of identity building and performativity m ...
I love your perspective of online idea sharing as the norm, rather than something immediately viewed as plagiarism. I honestly don't think I've ever interpreted something I shared online as plagiarizing, and I think many students only give credi ...
What an interesting post! I especially love your mention of the ads "perhaps even satiating the hunger for media." As a society, we're so tied to the media that many of us find it nearly impossible to not check our phones, even during tim ...
"Our attention-or lack thereof" is a perfect way to introduce this best practice for data visualization. By implementing principles of design like contrast, repetition, etc. as used in more traditional art practices, I think we really can captur ...
Neatline is definitely a perfect response to this month's survey question, and an exciting new tool for humanities researchers. That the site allows you to layer different data sets-highlighting the 'instability' that is humanities work-re ...
I love your idea for students to work together across disciplines to fully grasp not only their personal research topics, but also the coding requirements necessary to visually express their research. I feel that a lot of humanities research is lost to th ...
After reading about Heavy Rain, I noticed one interesting feature is that the game will continue regardless of whether the player hits all of the correct button prompts (Lebowitz & Klug, 2011), with the following events changing depending on this suc ...
I agree with Matt about the separation of identifying with a character, yet also recognizing them as a creation of someone else, and using a digital space to express ourselves in new ways. I think another interesting example in the creation of Facebook c ...
Being somewhat of a constructivist myself, I can definitely see how using a student's prior knowledge of something they enjoy, such as playing a game, can enhance their ability to learn through this method. If the student has little confidence in the ...
I agree that games may not "triumphantly tumble" our education system right away, but this type of ARG may indeed be one of the many seeds that could lead to greater change. For confidence building alone, allowing children to become media maker ...
As commenter
I love your perspective of
What an interesting post! I
"Our attention-or lack
Neatline is definitely a
I love your idea for students
Real World Experiences
The Catfish Character
Constructing game-based pedagogy
Small steps for bigger changes